Hey! You need to write log events to different locations based on where the event came from, its level, or some piece of data attached to it? Google/Stack Overflow/Gitter/GitHub in despair no more: the package you’re looking for is Serilog.Sinks.Map:

Log.Logger = new LoggerConfiguration()
    .WriteTo.Map("Name", (name, wt) => wt.File($"log-{name}.txt"))
    .CreateLogger();

Log.Information("Hello, {Name}!", "Alice");
// -> Event written to log-Alice.txt

Log.Information("Hello, {Name}!", "Bob");
// -> Event written to log-Bob.txt

Log.CloseAndFlush();

The first argument to Map() is the name of the property to dispatch on. The second argument configures where to send events having a particular value for the property.

WriteTo.Map() has an overload for computing the map key based on the LogEvent with a function - e.g. le => le.Level - and another for mapping non-string properties to keys. More details in the README.

I thought I’d pen this quick note because, as with any substantial piece of software, there are many, many scenarios people have worked to accommodate in Serilog: tracking them down when you need them is the challenge! I’m going to put a bit of effort in over the next few weeks to surface the things that pop up regularly in questions from devs using Serilog and/or Seq; if you’ve got favourite features that need a signal boost, let me know!