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	<title>Comments on: Declarative Context Adapters in Autofac 2</title>
	<atom:link href="http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/feed/" rel="self" type="application/rss+xml" />
	<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/</link>
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	<lastBuildDate>Wed, 21 Jul 2010 08:01:48 +0000</lastBuildDate>
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		<title>By: The Relationship Zoo : Nicholas Blumhardt</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-66</link>
		<dc:creator>The Relationship Zoo : Nicholas Blumhardt</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-66</guid>
		<description>[...] have any special knowledge of any of these adapter types. They&#8217;re all plugged in as IRegistrationSource implementations, meaning that you are free to change or extend the set of adapter types as your needs [...]</description>
		<content:encoded><![CDATA[<p>[...] have any special knowledge of any of these adapter types. They&#8217;re all plugged in as IRegistrationSource implementations, meaning that you are free to change or extend the set of adapter types as your needs [...]</p>
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	<item>
		<title>By: Resolve Anything : Nicholas Blumhardt</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-23</link>
		<dc:creator>Resolve Anything : Nicholas Blumhardt</dc:creator>
		<pubDate>Sun, 03 Jan 2010 00:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-23</guid>
		<description>[...] who&#8217;ve been following along with this blog lately will have seen how registration sources provide a simple way to extend the container to understand new component types (like Lazy [...]</description>
		<content:encoded><![CDATA[<p>[...] who&#8217;ve been following along with this blog lately will have seen how registration sources provide a simple way to extend the container to understand new component types (like Lazy [...]</p>
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		<title>By: Dew Drop &#8211; January 2, 2010 &#124; Alvin Ashcraft&#39;s Morning Dew</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-21</link>
		<dc:creator>Dew Drop &#8211; January 2, 2010 &#124; Alvin Ashcraft&#39;s Morning Dew</dc:creator>
		<pubDate>Sat, 02 Jan 2010 13:46:21 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-21</guid>
		<description>[...] Around with Autofac2 and&#160;Declarative Context Adapters in Autofac 2 (Nicholas [...]</description>
		<content:encoded><![CDATA[<p>[...] Around with Autofac2 and&#160;Declarative Context Adapters in Autofac 2 (Nicholas [...]</p>
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	<item>
		<title>By: OJ</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-15</link>
		<dc:creator>OJ</dc:creator>
		<pubDate>Fri, 01 Jan 2010 03:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-15</guid>
		<description>I was thinking exactly the same thing re: Unity extension. Going to give that a whirl when I get back to work.

Re: EP suggestion -&gt; that&#039;s exactly the shiznit I was talking about. I might even spike our solution with an Autofac IoC setup and see what the troops think :) Ya never know your luck eh?

Cheers bud
OJ</description>
		<content:encoded><![CDATA[<p>I was thinking exactly the same thing re: Unity extension. Going to give that a whirl when I get back to work.</p>
<p>Re: EP suggestion -&gt; that&#8217;s exactly the shiznit I was talking about. I might even spike our solution with an Autofac IoC setup and see what the troops think <img src='http://nblumhardt.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Ya never know your luck eh?</p>
<p>Cheers bud<br />
OJ</p>
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	<item>
		<title>By: Nicholas Blumhardt</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-14</link>
		<dc:creator>Nicholas Blumhardt</dc:creator>
		<pubDate>Fri, 01 Jan 2010 02:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-14</guid>
		<description>Ey OJ!

I like the &#039;strongly-typed extended properties&#039; idea...

builder.RegisterType&lt;ScreenAppender&gt;()
    .As&lt;ILogAppender&gt;()
    .WithExtendedProperties&lt;ILogAppenderMetadata&gt;(ep =&gt; {
        ep.For(m =&gt; m.AppenderName, &quot;screen&quot;);
        ep.For(m =&gt; m.Dpi, 126);
    });

There are some limitations in the builder syntax that might make this a bit trickier, I&#039;ll have a spike and see how it goes... :)

I&#039;m sure Unity will be updated to match .NET 4 as well sometime, might be interesting to try Lazy as a Unity extension?

See you soon for sure!

NB</description>
		<content:encoded><![CDATA[<p>Ey OJ!</p>
<p>I like the &#8216;strongly-typed extended properties&#8217; idea&#8230;</p>
<p>builder.RegisterType<screenappender>()<br />
    .As<ilogappender>()<br />
    .WithExtendedProperties<ilogappendermetadata>(ep => {<br />
        ep.For(m => m.AppenderName, &#8220;screen&#8221;);<br />
        ep.For(m => m.Dpi, 126);<br />
    });</p>
<p>There are some limitations in the builder syntax that might make this a bit trickier, I&#8217;ll have a spike and see how it goes&#8230; <img src='http://nblumhardt.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;m sure Unity will be updated to match .NET 4 as well sometime, might be interesting to try Lazy as a Unity extension?</p>
<p>See you soon for sure!</p>
<p>NB</ilogappendermetadata></ilogappender></screenappender></p>
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	<item>
		<title>By: OJ</title>
		<link>http://nblumhardt.com/2010/01/declarative-context-adapters-autofac2/comment-page-1/#comment-13</link>
		<dc:creator>OJ</dc:creator>
		<pubDate>Fri, 01 Jan 2010 02:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://nblumhardt.com/?p=59#comment-13</guid>
		<description>Very nice mate. I quite like the implementation and have been pondering the thought of the use of Lazy types in our current project (currently using Unity). I don&#039;t think that the overhead of using non-Lazy types is that high for us at the moment, but down the track we may run into a few scenarios where we&#039;re ending up constructing a lot of stuff that we don&#039;t need.

Obviously we can&#039;t yet bind ourselves to any .NET 4 stuff (despite using MVC Preview 2 :)), but when it&#039;s released it&#039;s certainly on the cards. However, being bound to Unity I&#039;m not sure how easy it&#039;d be to convince the troops to use another IoC container.

So what are the chances of getting some lambda goodness when setting extended properties? :) I can&#039;t help but feel horrid when I see strings as property names.

Love ya work mate. Keep it up! Must catch up for lunch or something soon.
OJ</description>
		<content:encoded><![CDATA[<p>Very nice mate. I quite like the implementation and have been pondering the thought of the use of Lazy types in our current project (currently using Unity). I don&#8217;t think that the overhead of using non-Lazy types is that high for us at the moment, but down the track we may run into a few scenarios where we&#8217;re ending up constructing a lot of stuff that we don&#8217;t need.</p>
<p>Obviously we can&#8217;t yet bind ourselves to any .NET 4 stuff (despite using MVC Preview 2 <img src='http://nblumhardt.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ), but when it&#8217;s released it&#8217;s certainly on the cards. However, being bound to Unity I&#8217;m not sure how easy it&#8217;d be to convince the troops to use another IoC container.</p>
<p>So what are the chances of getting some lambda goodness when setting extended properties? <img src='http://nblumhardt.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I can&#8217;t help but feel horrid when I see strings as property names.</p>
<p>Love ya work mate. Keep it up! Must catch up for lunch or something soon.<br />
OJ</p>
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